Aviamasters 2
Aviamasters 2 is a fast game by BGaming built around its own setting and characters. Key figures: RTP up to 97%, medium volatility, Max Win up to 10 000×.
Aviamasters 2 specifications
| Field | Value |
|---|---|
| Provider | BGaming |
| Format | Fast game |
| RTP | up to 97% |
| Volatility | Medium |
| Max win | up to 10 000× |
| Win system | Fast game |
Aviamasters 2 is listed with RTP up to 97%. If this title is offered with more than one RTP configuration, the active value is shown in the game information before play.
How the game works
Aviamasters 2 is built for short rounds. RTP is up to 97%, volatility is medium, and Max Win is up to 10 000×.
In Aviamasters 2, the key decision happens inside a compact round. Before staking, understand when the outcome is locked and how the potential multiplier changes.
Aviamasters 2 reflects the BGaming approach: BGaming focuses on clean artwork, distinct characters and mechanics that are easy to follow from the first rounds.
Bonus features
Aviamasters 2 is better understood through its risk step, multiplier and settlement condition than through the free-spins structure of a standard slot.
Aviamasters 2 has medium volatility, so set a session amount in advance rather than increasing risk because of the previous result.
Compare other BGaming games
| Game | Provider | RTP | Volatility | Max win |
|---|---|---|---|---|
| Aviamasters 2 | BGaming | up to 97% | Medium | up to 10 000× |
| Hot Rocket 5X 3X 2X | BGaming | up to 97% | Medium | up to 10 000× |
| Chicken Shot | BGaming | up to 97% | Medium | up to 10 000× |
| The Godfather: 3 Pillars of Power | BGaming | up to 97% | Medium | up to 10 000× |
More from BGaming
Play with limits
Set a comfortable stake and time limit for Aviamasters 2. RTP describes the long run, not the outcome of one session.
Aviamasters 2: verify the second entry on its own
Aviamasters 2 is listed separately even though its RTP, volatility and max-win figures match Aviamasters. Open its own rules and check the round sequence before using the first game as a reference.
The key fields are the lock point, the way risk changes and the moment the result is settled. These define the actual interaction in a fast game.
If both entries use the same active rule set, the honest conclusion is that the catalogue versions match on those fields; do not invent a mechanical difference from the sequel name.


















